Efficient Render Passes — On Tile-Based Rendering Hardware | by Shahbaz Youssefi | Android Developers | Aug, 2024

There are currently two major classes of GPU architectures: Immediate-Mode Rendering (IMR) and Tile-Based Rendering (TBR). The IMR architecture is older, somewhat simpler and more forgiving to inefficiently written applications, …

Efficient Render Passes — On Tile-Based Rendering Hardware | by Shahbaz Youssefi | Android Developers | Aug, 2024 Read More